Game Porting Services for PC, Console, Mobile and VR
Bring your game to Nintendo Switch 1 and 2, PlayStation 5, Xbox Series, PC, mobile and VR with a technical partner that understands the entire release process.
No strings attached, we’ll do the full audit completely free of charge and provide you with a tailored price for your project.
Bring Your Game to New Platforms
A successful port is not simply a compatible version of your original game. It must perform reliably, comply with platform requirements and feel natural to players using the new hardware.
Every platform introduces different technical constraints, SDKs, graphics APIs, memory limits, input systems and certification requirements. Our team manages these differences while preserving the identity, gameplay and visual direction of the original title.
We create custom technical solutions adapted to your game’s engine, codebase and production status, whether you are preparing your first console release, expanding an existing title or planning a simultaneous multi-platform launch.
Different types of portability services we offer:
Pc to console Porting
Turn your existing PC game into a console-ready experience for Nintendo Switch, PlayStation or Xbox.
We adapt performance, controls, interfaces, save systems and platform services to the requirements of each console. The objective is not merely to make the game run, but to ensure that it feels fully integrated into the target ecosystem.
Mobile to PC and Console Porting
Expand a successful mobile title beyond Android and iOS.
Mobile-to-PC and mobile-to-console projects often require more than technical compatibility. We assess interface scaling, controller navigation, screen orientation, input design, progression systems, graphics, resolution and performance to create an experience suited to PC and console players.
Console to Console Porting
Bring an existing console release to additional hardware ecosystems.
Even when a game has already been ported once, each platform requires its own SDK integrations, technical adjustments, native features and certification process. We reuse suitable systems while adapting every build to the requirements of its destination platform.
VR Game Porting
Adapt your VR project to new devices without compromising immersion, responsiveness or player comfort.
Our experience includes technically demanding VR games for PlayStation and Meta Quest platforms. We work on performance, rendering, controls, tracking, hardware integrations and platform compliance to deliver a stable VR experience.
Why Choose Entalto Studios as Your Porting Partner?
Porting is often one of the final steps before reaching a new market, but it can introduce significant technical and production risks.
We work as an extension of your development team, combining engineering, production support and transparent communication throughout the project.
Free Technical Evaluation.
- No strings attached. We develop custom technical solutions adapted to your game’s specific size and architecture, guaranteeing a stable framerate, platform compliance, and a flawless final product for your players.
- We know what it takes to ship a game. We work with professional studios and publishers who need a reliable technical partner, offering a service that stands out from the rest:
- Custom: We don’t have fixed or expensive rates. We strictly adjust our price tag to your specific game size and architecture so you will never pay more than needed.
- Friendly & Professional Treatment: Expect clear communication, complete transparency, and a partner you can trust throughout the whole development cycle.,
- Proven Track Record: We’ve done some serious stuff. We have successfully ported dozens of games and DLCs, including demanding VR titles for PS4, PS5 and Quest.
Our Game Porting Process
We apply a structured four-step pipeline, taking the project from its initial technical evaluation to the final platform submission.
01. Technical Assessment
Every porting project begins with a detailed review.
We analyze the codebase, assets, engine version, third-party plugins, dependencies, build structure and target platforms. This allows us to identify technical risks, estimate the required workload and define the most efficient approach.
The assessment may cover:
- Current game performance.
- Codebase structure and maintainability.
- Engine and plugin compatibility.
- Third-party dependencies.
- Memory and asset usage.
- Rendering systems.
- Platform-specific development requirements.
- Potential certification risks.
Following the review, we provide a tailored technical and commercial proposal based on the actual needs of the game.
02. Optimization
Our engineers optimize the code, assets and runtime systems according to the memory limitations, processing capacity and architecture of each target platform.
Depending on the project, optimization may include:
- CPU and GPU profiling.
- Framerate stabilization.
- Memory usage reduction.
- Texture and asset optimization.
- Shader adaptation.
- Draw-call reduction.
- Loading-time improvements.
- Build-size management.
- Level and asset streaming.
- Rendering pipeline adjustments.
The objective is to preserve the intended visual and gameplay experience while achieving stable performance on the target hardware.
03. Platform Integration and Porting
Once the project is ready, we implement the systems required by the target platform.
We adapt the game to its native graphics API, file system, input devices, multithreading capabilities and hardware architecture.
Platform integration may include:
- Controller support.
- User accounts and profiles.
- Save data.
- Cloud saves.
- Trophies and achievements.
- Platform overlays.
- Online services.
- Suspend and resume behavior.
- Haptic feedback.
- Adaptive triggers.
- Platform-specific UI and notifications.
- Error and connectivity handling.
Our goal is to deliver a build that not only works on the new hardware, but behaves like a native release.
04. QA, Certification and Submission
Every console platform has strict technical and operational requirements.
We prepare your game for the relevant certification process, including Nintendo Lotcheck and the corresponding PlayStation and Xbox requirements.
Our support can include:
- Platform-compliance reviews.
- Pre-certification testing.
- Certification issue resolution.
- Submission build preparation.
- Platform-holder feedback implementation.
- Resubmission support.
- Final storefront build preparation.
We integrate certification requirements throughout development to identify potential blockers before the submission stage and reduce avoidable launch delays.
Game Engines Supported:

Unreal Engine
All supported platforms.

Unity Engine
All supported platforms.

Game Maker
All supported platforms.

Godot Engine
Nintendo Switch porting.
Game Porting Platforms
We adapt our development pipeline to the SDKs, technical standards and certification requirements of each hardware ecosystem.
Nintendo Switch and Nintendo Switch 2 Porting
Bring your game to Nintendo hardware with a build adapted to its specific performance, memory, control and certification requirements.
Our Nintendo porting work may include:
- Handheld and docked-mode optimization.
- Resolution and performance adaptation.
- Controller and Joy-Con support.
- Save data and user handling.
- Nintendo platform-service integration.
- Lotcheck preparation and support.
PlayStation Porting
Port your game to PlayStation 4, PlayStation 5, PlayStation VR or PlayStation VR2.
We integrate PlayStation-specific functionality while optimizing the game for the target hardware and preparing it for the relevant technical requirements.
Our PlayStation services may include:
- PlayStation controller support.
- Trophies.
- User and save-data systems.
- Activity and platform integrations.
- Haptic feedback.
- Adaptive triggers.
- PSVR and PSVR2 functionality.
- Certification preparation and support.
Xbox Porting
Expand your title to Xbox One and Xbox Series X|S.
We adapt the game to the Xbox ecosystem, implementing the necessary systems and optimizing performance across the selected hardware configurations.
Our Xbox porting services may include:
- Xbox controller support.
- Achievements.
- User accounts.
- Save systems.
- Platform services.
- Xbox Series X|S performance adaptation.
- Certification preparation and support.
PC Porting
Bring your existing mobile or console title to PC.
We adapt resolution, graphics settings, controls, input devices, display formats and performance options to meet the expectations of PC players.
Depending on the project, this may include:
- Keyboard and mouse support.
- Controller support.
- Resolution and aspect-ratio options.
- Graphics and performance settings.
- Storefront SDK integrations.
- Achievement and cloud-save systems.
- PC hardware scalability.